PlayTracker, a smaller independent outfit that looks at and reports on player trends across platforms, tweeted on May 23 that Revengeance is “seeing numbers it hasn’t seen” since it launched. Still, great gameplay alone doesn’t explain the sudden resurgence, so what’s going on? Well, it’s the memes, “the DNA of the soul,” as the magnetic boss Monsoon puts it during his frustrating, philosophical battle.
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Raiden is a cyber ninja, after all, and PlatinumGames, maker of Bayonetta and Nier: Automata, really knows how to design combat mechanics that feel punchy. That is the entire game’s plot - and it totally rules! But what really made the game shine was its fluid, crunchy, hyperaggressive combat filled with acrobatic kicks and gory katana swipes. Let that bonkers yet salient premise sink in for a moment. Canonically set after 2008’s PS3-exclusive Metal Gear Solid 4: Guns of the Patriots, Revengeance followed MGS 2 protagonist Raiden as he stopped a United States senator’s singular plan to reduce the world to pure chaos by exploiting the global war economy. Metal Gear Rising: Revengeance, often shortened to Revengeance, was an odd collaboration between action game aficionados PlatinumGames and Metal Gear Solid series developer Kojima Productions. Because if you look at a recent statistic posted by multiplatform data analysis group PlayTracker, which pointed to its concurrent player count climbing 1000% since last April thanks to one particular meme, you’d believe the silver-haired robot hot boy Raiden is coming back with a…revengeance.
A 2013 hack-and-slash action game by PlatinumGames, it seems the nearly 10-year-old Revengeance really lives up to its name, a portmanteau of revenge and vengeance. Some folks are talking about Metal Gear Rising: Revengeance again, and not just that: they’re playing it, too.